suffolk

=//Strategies for the Non-Choir: ITRTs Helping Pass the SOLS WITH Technology//= Presentation by Karen Richardson media type="custom" key="1939234"

Keep It Simple:
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Make It Relevant:
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Let's start with Rogers' //[|Diffusions of Innovations:]//

Different **adopter categories** are identified as: 
 * **innovators** (venturesome): You
 * **early adopters** (respectable): The Choir
 * **early majority** (deliberate): Sitting Closer to the Front But May Not Be Singing
 * **late majority** (skeptical): Main Non-Choir Members
 * **laggards** (traditional): Keep trying but don't expend too much energy.

The early majority and late majority make up 68% of the population. Here's what they want to know about technology:
 * **relative advantage**: why is it better than what it is replacing?
 * **compatibility**: how consistent is it with what they already do?
 * **complexity**: how hard is it to use?
 * **trialability**: can it be tried out without making a huge commitment?
 * **observability**: will they be able to see the results?

Inspiration/Kidspiration

 * Relative Advantage:
 * it's easy
 * lots of templates, websites with templates, saves time, aligned with SOL
 * meets the nonlinguistic approach
 * helps the students see connections in the content facilitating higher order thinking
 * paper and pencil is boring
 * gets the kids engaged
 * if you actively engage the kids it contributes to long term memory
 * kids are used to being plugged in
 * wide range of clip art
 * saves time
 * not a lot of prep
 * paperless
 * save it and if you need to adjust it later

Clicker

 * anybody who tests
 * uses multiple choice format
 * save your data
 * every student responds to every question
 * they are doing so in a non threatening way
 * no one knows if I'm wrong
 * if your questions are in a document, you don't have to redo it
 * saves time again

Clickers:


 A New Model: Technological Pedagogical Content Knowledge


=Playing the Game:=

//Marzano's Strategies://

 * 1) Identifying similarities and differences
 * 2) Summarizing and note taking
 * 3) Reinforcing effort and providing recognition
 * 4) Homework and practice
 * 5) Nonlinguistic representations
 * 6) Cooperative learning
 * 7) Setting objectives and providing feedback
 * 8) Generating and testing hypotheses
 * 9) Cues, questions, and advance organizers

//Engauge Range of Use Technologies://

 * 1) Drill & Practice
 * 2) Intergrated Learning Systems
 * 3) Productivity Tools
 * 4) eCommunications, Video/Audio/Data, Online Environments
 * 5) Online Research
 * 6) Expression and Visualization
 * 7) Simulations
 * 8) Problem Solving With Real Data Sets


 * Nonlinguistic Representations/Graphic Organzers:**
 * Social Studies: compare/contrast, venn diagrams
 * Language Arts: characters, themes, vocabulary
 * Math: linear thinking, order


 * Science/Summarzing and Notetaking:**
 * *using the school pads and notetaking
 * using graphic organizer software: have the kids create a web of the lesson back to you, the kid has to organize the material from their notes
 * Office 2007: they have ways to organize, smart art, cycles, flow charts, outline form, use the laptops in the classroom
 * Use podcasts to have them summarize the information
 * Use blogs